The warm coastal world of Five Minutes Late
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A PERSONAL AI SHORT FILM / A PRODUCTION CASE STUDY

Five Minutes
Late.

The cake doesn’t make it.
The connection does.

▶ Watch the finished film

From script to screen

One story.
Six stages of craft.

A young baker sets out with the perfect birthday cake for her grandfather. An awning, a flock of pigeons, and a runaway cart turn the delivery into a disaster. What survives is the reason she made the trip.

This personal project brings together story development, visual design, editorial timing, Unreal Engine previs, and AI filmmaking. The materials below follow that progression, from planning the story to delivering the final film with audio.

PROJECTPersonal short filmAPPROACHAI + real-time visualization

01 / SCRIPT & STORY

Give the spectacle
a reason to matter.

The story is built around a simple emotional reversal: she thinks the gift is the cake; he is happy that she is there. Each accident increases the physical stakes before a quiet ending changes their meaning.

FIVE MINUTES LATE / STORY BEATS

The perfect gift.

A baker. A three-tier cake. A note for Grandpa at five.

Everything goes wrong.

The awning takes the top tier. Pigeons take the middle. A cart collision sends the rest toward the porch.

Something remains.

One candle. An apology. A seat saved beside him.

“Sorry, Grandpa.”

“There you are.”
Story summary based on the supplied storyboard sequence.

The storytelling decisions

Escalation you can read.

The diminishing cake makes the stakes visible without exposition: three tiers, two, one, then a scrap.

A change of pace.

The frantic journey gives way to a held moment between the baker and her grandfather.

Development note: the story changed

An earlier script explored a shutter accident and a candle recovered from the scooter. The later boards use pigeons, a porch crash, and a surviving candle on the helmet. These pages present that later direction.

02 / STORYBOARDS

Make every beat readable.

Three storyboard pages map the journey from the bakery to the final shared smile. Wide shots establish the action; reactions and inserts connect the geography to the character. Select a page to inspect it.

Storyboard page 1 — Departure & first obstacles
Storyboard page 2 — Escalation & collision
Storyboard page 3 — Arrival & emotional payoff

03 / VISUAL DEVELOPMENT

A world worth
getting lost in.

Warm stone, sunlit streets, painterly surfaces, and a yellow scooter give the film a consistent visual language. Character turnarounds, prop studies, and environment designs establish the reference library for the shots.

The baker / Helmet turnaround
Grandfather / Character turnaround
Pigeon / Turnaround & flight
The yellow scooter
Handcart / Collision prop
The intact birthday cake
Bakery / Interior
Bakery / Exterior
The narrow alley
The market street
Grandfather’s home / Exterior
Grandfather’s home / Interior

04 / ANIMATIC

Find the rhythm
before the render.

The animatic brings the planned shots into an edit, making it possible to judge the duration of each gag, the clarity of the action, and the space needed for the ending.

Five Minutes Late / Animatic — Edit 01

05 / UNREAL ENGINE PREVIS

Design the camera.
Resolve the action.

Unreal gives the dynamic shots a spatial foundation: camera paths, blocking, and timing can be explored in 3D before the final image is generated. These three exports expose that working stage.

Shot 03 / Narrow-alley camera study
Shot 09 / Continuous push-in
Shot 11 / Collision staging

Camera intent in the boards: a Dutch top-down view for Shot 03, a wide-to-close push-in for Shot 09, and collision coverage for Shot 11. Compare these ideas with the previs exports above and the finished edit below.

06 / FINAL RENDER + AUDIO

Bring it all together.

The finished film unites the visual development, shot design, performance, edit, and audio. Play with sound to experience the final delivery.

Five Minutes Late / Final film — v01

From an idea to a finished sequence.

Story clarity. Consistent design. Intentional cameras. An edit that serves the emotion. This is the thinking I bring to a production.

Let’s build something together ↗Back to my reel ↗

LET’S MAKE SOMETHING GREAT

Get in touch.

Tell me about your project or opportunity.

phanz3d@gmail.com

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